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TF2 Avatar Pack Released Posted on 19 Jul 2009 by Matt
The Soldier has made an appearance over at the TF2 blog, and he comes with awesome TF2 avatars that you can use in steam or on forums that you visit. You can get the whole back from the link below.

http://steamcommunity.com/games/TF2

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TF2 Updated Released Posted on 23 Jun 2009 by Matt
Updates to Team Fortress 2, Half-Life 2: Episode 1 & 2, and Portal have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Team Fortress 2, Episode 1 & 2, and Portal


Added support for the Novint Falcon


General

Added an option to the advanced multiplayer menu to select left or right handed view models

Fixed a bug where a spectator's wearable items could be seen floating around the player they were spectating

Fixed a bug where a fake Spy hand would appear on the screen of other players

Custom death animations now only play 25% of the time

Fixed teleporters not being build-able in some places where they should be (such as within the pit at the end of Badwater Basin)

Fixed rare client crash on connection and level change

Removed refract from water ripples caused by bullet impacts for performance reasons

Added log entries for player extinguished events using the medigun, jarate, flamethrower and dispenser

Started tracking localization settings to help make decisions regarding localization in the future

Fixed the blank progress bar in the upper-left of the screen when the client scheme is reloaded


Mapmaker requests

Added spawn flag to func_respawnroomvisualizer that allows it be non-solid to players

Added SetSolid input to func_respawnroomvisualizer to change solidity to players dynamically

Added OnWonByTeam1 and OnWonByTeam2 outputs to the TFGamerulesProxy


Sniper

Fixed a bad detection case in the "Friendship is Golden" achievement

Changed the description of the "Triple Prey" achievement so it better describes how to get it

Critical arrows now have a trail and correctly deal enhanced damage

The Huntsman now defaults to be right handed

Friendly arrows will no longer trigger the near miss sound on you

Fixed several sources of floating arrows


Spy

Fixed disguised Spies occasionally looking like they have invulnerability, instead of the correct fake Spy mask

Disguised spies will no longer lose their disguise weapon when they interact with a weapon locker

Fixed a bug where the spy's watch would randomly change models during play

Fixed uncloaked spies flickering in and out of the cloak effect when taking damage

The Cloak and Dagger now always regenerates at its intended rate. Previously it only regenerated at the correct rate when the spy was cloaked

Increased the Cloak and Dagger regeneration rate slightly

Capped the rate of energy loss from moving faster than run speed (falling / air toss) while cloaked with the Cloak and Dagger

The Dead Ringer's cloak consume rate has been slightly reduced, giving about an extra second of cloak time on a full meter

Emerging from the Dead Ringer's cloak now drains up to 40% of the cloak meter instead of 100%. This drain only happens if the meter is at least 60% full

The Dead Ringer's cloak meter can now be regenerated from ammo sources

The Ambassador now only crits when fully accurate and no longer penetrates enemies

The Spy can no longer change weapons from the knife while shocked by the Razorback

Force-A-Nature & Flamethrower air blast knockback effects no longer work on disguised spies

Fixed disguised Spies showing the wrong teleporter effects when using an enemy teleporter
Team Fortress 2 icon
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TF2 Updated Released Posted on 17 Jun 2009 by Matt
Updates to Team Fortress 2 have been released. The updates will be applied automatically when your Steam client is restarted. The specific changes include:

Engine


Fixed Day of Defeat: Source server crash when loading dod_jagd.


Team Fortress 2

Added a "Discard" button to the item pickup panel.

Added a backstab custom death animation to the Heavy.

Changed default for tf_arena_use_queue to 1. This was the original behavior prior to the last update.

Changed the Dead Ringer so it can be activated while carrying the flag.

Increased the Force-A-Nature's damage by 10%.

Fixed not being able to reflect arrows with the Flamethrower.

Fixed The Huntsman drawing a muzzle flash under lagged conditions.

Fixed the background color of the Spy disguise panel not always matching his disguise team.

Fixed idle players being kicked when the server has tf_arena_use_queue set to 0.

Fixed Spies not being able to sap a building if an enemy player was colliding with the building.

Fixed getting a real target ID on an enemy Spy that's disguised as one of your teammates if you are disguised as an enemy.

Fixed the Ambassador not shooting enemy sticky bombs.

Fixed Spies being able to automatically cloak after uncloaking at the moment of a weapon switch.

Fixed Jarate instantly exploding when thrown in some places, like the final area of Badwater.

Fixed spectators not having their items removed when they enter spectator mode.

Fixed Sniper "civilian" exploit where players could crash the server.

Fixed a couple of cases where viable backstabs would fail.

Team Fortress 2 icon
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Heavy Update inbound Posted on 13 Aug 2008 by Matt
The TF2 team has updated their blog letting everyone know that the Heavy class update is to be excepted sometime this week. 35 achievements, 3 new weapons, 1 new map O MY!

Read about it all Here
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Yet Another TF2 Update this week Posted on 05 Aug 2008 by Matt
Another update has been released to fix small minor bugs that were found after the last patch which you can read all about this new and massive update by clicking the following link. You all know the drill once you restart steam the updates will download and install.



HERE
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'Counterstrike: Pro' Spam Scam on the Loose Posted on 04 Aug 2008 by Matt
Seems a very good spam e-mail has tricked alot of people into thinking CS:Pro is out for gamers to play. As bad as that sounds to goes on to add that you can get it for free...people will believe anything.

Read & Comment on the full Story
HERE
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TF2 Environments Posted on 04 Aug 2008 by Matt
The TF2 over at teamfortressclassic.com have released some insight into a future update of TF2 and where they are headed with it, new environments, = new maps = more fun times blowing shit up. Check out the full story and comment
HERE
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Portal Still Alive Not going to PSN Posted on 01 Aug 2008 by Matt
Valve has reported that while Portal Still alive will be seen on Xbox Live Arcade. It appears it will not be seen on the PSN.

Read more Here and Here
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Steam Client TF2 Updates Posted on 01 Aug 2008 by Matt
One point of note in the list of changes for the TF2 update is that the health bonus that previously came packaged with the unlockable backburner has been removed. Also, from now on committing suicide will credit the enemy who last damaged you. Both intriguing alterations.


Read The Full Story and Comment Here
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Absolute Steam Community Posted on 30 Jul 2008 by Matt
Join the Steam Community for AGN where you can see where all the community members are gaming, chat in live chat rooms and check upcoming events for the community. See the following link for more details on how to join.

Steam Community

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